b'\n \n \n
 
\n  
sfbeamsteer (4.0)
index
user/browaeys/Mbeamsteer.c
\n Beam steering for 2D surface array. \n

\n \n \n \n \n \n
 
\n Synopsis
       sfbeamsteer < in.rsf > out.rsf mode=y xref= yref= npx= dpx= opx= npy= dpy= opy=
\n

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\n Parameters
       \n \n \n
\n  
float dpx=
\tpx sampling (if mode=y).
\n
\n \n\n \n \n
\n  
float dpy=
\tpy sampling (if mode=y).
\n
\n \n\n \n \n
\n  
bool mode=y [y/n]
\tif n, beams computed as a function of apparent slowness and azimuth angle.
\n
\n \n\n \n \n
\n  
int npx=
\tnumber of px values (if mode=y).
\n
\n \n\n \n \n
\n  
int npy=
\tnumber of py values (if mode=y).
\n
\n \n\n \n \n
\n  
float opx=
\tpx origin (if mode=y)
\n
\n \n\n \n \n
\n  
float opy=
\tpy origin (if mode=y)
\n
\n \n\n \n \n
\n  
float xref=
\tx coordinate where beams are computed
\n
\n \n\n \n \n
\n  
float yref=
\ty coordinate where beams are computed
\n
\n \n
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