sfescst3 (2.0-git)
Escape tables by stitching of escape solutions in supercells in 3-D.

        sfescst3 < spdom.rsf > out.rsf vspl=vspline.rsf scgrid=scgrid.rsf scdaemon=scdaemon.rsf na=360 nb=180 mp=1 nc=0 aper=SF_HUGE parab=y mmaped=y rfail=y verb=n morder=1 inet=1 tdel=0

float aper=SF_HUGE
Maximum aperture in x and y directions from current point (default - up to grid boundaries)
int inet=1
Network interface index
bool mmaped=y [y/n]
n - do not use memory mapping for local data access
int morder=1
Order of interpolation accuracy in the angular domain (1-3)
int mp=1
Bufferization factor for multicore processing (number of points in buffer = mp*nc)
int na=360
Number of azimuth phase angles
int nb=180
Number of inclination phase angles
int nc=0
Number of threads to use for ray tracing (OMP_NUM_THREADS by default)
bool parab=y [y/n]
y - use parabolic approximation of trajectories, n - straight line
bool rfail=y [y/n]
n - do not quit if remote processing fails, try local processing
string scdaemon=
Daemon for distributed computation (auxiliary input file name)
string scgrid=
Grid of supercells of local escape solutions (auxiliary input file name)
int tdel=0
Optional delay time before connecting (seconds)
bool verb=n [y/n]
verbosity flag
string vspl=
Spline coefficients for velocity model (auxiliary input file name)