b'\n \n \n
 
\n  
sflum2 (4.0)
index
user/yliu/Mlum2.c
\n 2D LUM filter\n

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\n Synopsis
       sflum2 < in.rsf > out.rsf nfw1= nfw2=nfw1 smnclip=(nfw1*nfw2+1)/2 shnclip=(nfw1*nfw2+1)/2 boundary=n verb=n type=
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\n Parameters
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\n  
bool boundary=n [y/n]
\tif y, boundary is data, whereas zero
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\n \n\n \n \n
\n  
int nfw1=
\tfilter-window length in n1 direction (positive and odd integer)
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\n  
int nfw2=nfw1
\tfilter-window length in n2 direction (default=nfw1)
\n
\n \n\n \n \n
\n  
int shnclip=(nfw1*nfw2+1)/2
\tsharpener tuning parameter (1 <= shnclip <= (nfw1*nfw2+1)/2, the default is (nfw1*nfw2+1)/2)
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\n \n\n \n \n
\n  
int smnclip=(nfw1*nfw2+1)/2
\tsmoother tuning parameter (1 <= smnclip <= (nfw1*nfw2+1)/2, the default is (nfw1*nfw2+1)/2)
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\n \n\n \n \n
\n  
string type=
\t[rectangular,cross] 2-D window type, the default is rectangular
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\n \n\n \n \n
\n  
bool verb=n [y/n]
\tverbosity flag
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\n \n
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