| | \n\n \n \n \n file Fadj= | \tauxiliary input file name \n | \n \n\n \n \n \n file Fgrad= | \tauxiliary output file name \n | \n \n\n \n \n \n file Fvel= | \tauxiliary input file name \n | \n \n\n \n \n \n file Fwavelet= | \tauxiliary input file name \n | \n \n\n \n \n \n file Fwfl1= | \tauxiliary output file name \n | \n \n\n \n \n \n file Fwfl2= | \tauxiliary output file name \n | \n \n\n \n \n \n float coef=0.002 | \tabsorbing boundary coefficient \n | \n \n\n \n \n \n float dr=dx | \treceiver interval \n | \n \n\n \n \n \n float ds= | \tshot interval \n | \n \n\n \n \n \n int frectx=2 | \tsource smoothing in x \n | \n \n\n \n \n \n int frectz=2 | \tsource smoothing in z \n | \n \n\n \n \n \n int nb=100 | \tboundary width \n | \n \n\n \n \n \n int nr=nx | \tnumber of receiver \n | \n \n\n \n \n \n int ns= | \tshot number \n | \n \n\n \n \n \n float r0=x0 | \treceiver origin \n | \n \n\n \n \n \n int rz=5 | \treceiver depth \n | \n \n\n \n \n \n float s0= | \tshot origin \n | \n \n\n \n \n \n int sz=5 | \tsource depth \n | \n \n |