sfpetscawefd2d (2.0-git)
Implicit solution of 2-D acoustic wave equation, compatibility interface with sfawefd2d

        sfpetscawefd2d < Fwav.rsf vel=Fvel.rsf sou=Fsou.rsf rec=Frec.rsf wfl=Fwfl.rsf > Fdat.rsf den=Fden.rsf verb=n snap=n free=n expl=n dabc=n jdata=1 jsnap=nt nqz=sf_n (az) nqx=sf_n (ax) oqz=sf_o (az) oqx=sf_o (ax)

bool dabc=n [y/n]
absorbing BC
file den=
auxiliary input file name
bool expl=n [y/n]
"exploding reflector"
bool free=n [y/n]
free surface flag
int jdata=1

int jsnap=nt

int nqx=sf_n (ax)

int nqz=sf_n (az)

float oqx=sf_o (ax)

float oqz=sf_o (az)

file rec=
auxiliary input file name
bool snap=n [y/n]
wavefield snapshots flag
file sou=
auxiliary input file name
file vel=
auxiliary input file name
bool verb=n [y/n]
verbosity flag
file wfl=
auxiliary output file name