sfpwsmooth3 (2.0-git)
index
user/yliu/Mpwsmooth3.c
3-D structural-oriented smoothing using plane-wave spray and weighted stacking.

 
Synopsis
        sfpwsmooth3 < inp.rsf dip=dip.rsf > out.rsf verb=n eps=0.01 ns2= ns3= bilat=n gauss=n ax= bx= order=1

 
Parameters
       
 
float ax=
Gaussian weight for the range distance
 
bool bilat=n [y/n]
if y, bilateral smoothing
 
float bx=
exponential weight for the domain distance
 
file dip=
auxiliary input file name
 
float eps=0.01
regularization
 
bool gauss=n [y/n]
if y, gaussian weight; otherwise, triangle weight
 
int ns2=
spray radius (inline)
 
int ns3=
spray radius (crossline)
 
int order=1
accuracy order
 
bool verb=n [y/n]
verbosity