| | | \n\n \n \n \n float a0=-90. | \tinitial angle (in degrees) \n | \n \n\n \n \n \n float da=3.1 | \tangle increment (in degrees) \n | \n \n\n \n \n \n file grid= | \tauxiliary output file name \n | \n \n\n \n \n \n bool lsint=n [y/n] | \tif use least-squares interpolation \n | \n \n\n \n \n \n float maxa=2.*da | \t \n | \n \n\n \n \n \n int maxsplit=10 | \tmaximum splitting for adaptive grid \n | \n \n\n \n \n \n float maxx=2.*dx | \t \n | \n \n\n \n \n \n float mina=0.5*da | \t \n | \n \n\n \n \n \n float minx=0.5*dx | \tparameters for adaptive grid \n | \n \n\n \n \n \n int na=60 | \tnumber of angles \n | \n \n\n \n \n \n int order=3 | \tvelocity interpolation order \n | \n \n\n \n \n \n file size= | \tauxiliary output file name \n | \n \n\n \n \n \n bool vel=y [y/n] | \ty: velocity, n: slowness \n | \n \n |