sfv2d (4.0)
index
user/yliu/Mv2d.c
Velocity convert to dip.

 
Synopsis
        sfv2d < in.rsf > out.rsf n=32 d=12.5 o=0. mute=n half=n tp=0.150 t0=0. v0=10000 x0=0. abs=y inner=n hyper=n

 
Parameters
       
 
bool abs=y [y/n]
if y, use absolute value |x-x0| (available when mute=y)
 
float d=12.5
offset interval
 
bool half=n [y/n]
if y, half-offset instead of full offset
 
bool hyper=n [y/n]
if y, do hyperbolic mute (available when mute=y)
 
bool inner=n [y/n]
if y, do inner muter (available when mute=y)
 
bool mute=n [y/n]
if y, use mutter
 
int n=32
offset number
 
float o=0.
offset origin
 
float t0=0.
starting time (available when mute=y)
 
float tp=0.150
end time (available when mute=y)
 
float v0=10000
velocity (available when mute=y)
 
float x0=0.
starting space (available when mute=y)

 
Used In
       

 
JLU
        gvdseisint/ocmodel
vdseislet/haskell
vdseislet/nmo
vdseislet/usp

 
TCCS
        dealiase2/bei
dealiase2/hyper
dealiase2/hypern