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sfvel1d (4.0)
index
user/ediazp/Mvel1d.c
\n Hungs a 1d velocity function from the Water bottom.\n

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\n Synopsis
       sfvel1d < in.rsf mask=mask1.rsf > out.rsf wb=wbot.rsf vel=1.5
Should work for 2D models
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\nstdin 1D velocity function to be used
\nfile mask [required] The water bottom is read from the mask file.
\n1 above the WB
\n0 bellow the WB
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\nstdout The output velocity model has dimensions of the mask file.
\nvel [1.5] velocity to use above the horizon (usually water velocity)
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\n Parameters
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file mask=
\tauxiliary input file name
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float vel=1.5
\t
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file wb=
\tauxiliary output file name
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